Runescape: Hunter training areas

Posted: 2015-06-02 in Runescape Guides
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We all know that being a hunter is also a good way to make RS Gold, but not everyone can become a hunter – you need a lot practice if you are going to be a good hunter, you have a lot to learn.

Scattered across RuneScape are 6 Hunting Areas. These 6 areas are the only areas in which you can train hunting on (Excluding Imps, which require 71 Hunter. These are located all around RuneScape). In these Hunting Areas players witness hunting animals. Not all hunting animals are located in the same area; hence there are 6 climates that suit each hunting animal. All hunting areas are marked by the Zybez RuneScape Help’s City Key of a Hunter Training Ground on the Mini-map. Information about each animal and their hunting area are located below.

Woodland
The Woodland Hunting Area is located in South of Piscatoris, and North of Gnome Stronghold. Here lies most of the kebbit race, along with a few other selections of animals.

Jungle
The Jungle Hunting Area is located south of Feldip Hills, which is south of Yanille. This hunting area is home of the Crimson Swifts, which is one of the first animals you are required to hunt in order to bring your level higher. The jungle is also one of the most efficient training areas for hunters that have attained level 30-40 hunting.

Desert
The Desert Hunting Area is located east of Shantay Pass, just over the bridge lying east. This hunting area includes an abundance of Golden Warblers and Orange Salamanders, perfect for Hunters levelled 20-50. Due to the small range of animals, and a semi-large training area, hunters now have more space for animals to trap. To use the Orange salamander as a weapon, you must first give it fuel. You need to mix 15 swamp tar and one marrentill in a mortar and pestle and feed it to the lizard. Once fuelled up, it can be used as melee, range and mage weapons depending on the style you choose.

Snow
The chilly frozen part of Hunting is located North-East of Rellekka. This hunting area contains a good amount of butterflies, so it is strongly recommended to come here for butterfly hunting between levels 30-40. The Snow Hunting area also contains Polar Kebbits, which are another beginning animal for hunters.

Horned Graahks
Just north of Cairn Isle is the area where Horned Graahks can be found. Cairn Isle is located just off the west coast of Karamja. As the name suggests, the area only contains Horned Graahks, so don’t come expecting to find a bounty of different creatures.

Swamp
The Swamp Hunting Area is located South-East of Canafis. This hunting area is only for players who wish to seek the Swamp Lizards. Not only are the swamp lizards difficult to reach by walking, it is required that you complete the Priest in Peril, and Nature Spirit quests before reaching the hunting areas. Below are details about the Swamp Lizard. To use this as a weapon, you must first give it fuel. You need to mix 15 swamp tar and a guam leaf in a mortar and pestle and feed it to the lizard. Once fuelled up, it can be used as melee, range and mage weapons depending on the style you choose.

Lava
The Lava Hunting Areas are spread out throughout the map, each containing a type of salamander. The Hunting Area for Red Salamanders is located South-West of Ardougne. An easy way to get here is to teleport to Castle Wars with a Ring of Dueling, then walk north, or to use the spirit trees to the battlefield of Khazard and then walk west. The Hunting Area for Black Salamanders is located in level 20 Wilderness, in the far east by the Hill Giants. Below is a compiled list of information for these animals. To use these as weapons, you need to give them fuel. You need to mix 15 swamp tar in a mortar and pestle, using tarromin for the Red salamander and Harralander for the Black salamander. Once fuelled up, these can be used as melee, range and mage weapons depending on the style you choose.

Falconry
The Woodland area can be located west of the Gnome tree stronghold, and is accessed by walking from the Gnome gate and west along the south wall. The Falconry area is east of the main hunting area. No gloves, shields or weapons are allowed to be worn in this area, as equipment is provided for 500gp. You cannot take the falcons from the falconry.

Worldwide
Worldwide, as the name suggests, means this creature can be found all over the world. It is the normal level 2 imp, and the main spots for these are Varrock, Falador, south of Ardougne Zoo, and Karamja volcano. There are many other locations, and a little exploration can find them if it is desired.

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